Since release last Friday, The Callisto Protocol devs at Striking Distance Studio have been, I can only imagine, catastrophically hard at work on the PC build. The game was almost unplayable on PC because shader compilation was causing stuttering whenever anything new happened for the first time, which is not ideal in any game, but especially not an atmospheric horror game with jump scares. It's hard to be terrified by something if the game pauses for over a second when it happens. Anyway, the point is that a patch was released over the weekend, and another yesterday. I'm out of town right now, so I haven't been able to install the second, but I did play test the first one, and whaddaya know? The Callisto Protocol ran smooth for me, using a PC with the recommended specs. Read more